There are many that simply do not work well with the battle-royale module that developers seem eager to constantly rehash in an effort to correct declining cash flows during periods of seemingly dry creativity, such as the success of PlayerUnknown Battlegrounds brought about Fortnite, which brought about hundreds of diverse battle kingdoms.
All of them have their own creative methods of monetization, although the vast majority of them revolve around battle passes, where you have the opportunity to try to climb the ladder and earn cosmetics, and microtransactions with mailboxes. booty. The Culling: Origins Brings A Fascinating Monetization Model To The Battle Royale As It Releases.
Of course, one size fits all when it comes to monetization practices, and developers need to be flexible when figuring out how to keep the lights on.